Showing posts with label kevin conroy. Show all posts
Showing posts with label kevin conroy. Show all posts

Monday, April 27, 2015

Batman: Arkham Knight - "All Who Follow You" Trailer



Nightwing, Robin, and Catwoman join the fight in the latest trailer for Batman: Arkham Knight.



The new trailer is showing off the new "Dual Play" mechanic, which Warner Bros. says allows players to "switch seamlessly between The Dark Knight and his allies including Robin, Nightwing, and Catwoman in free-flow combat." Sounds like developer Rocksteady Studios is working very hard to make this an amazing last entry in the Arkham series.

Here is a short synopsis for the game:

"In the explosive finale to the 'Arkham' series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy the Dark Knight forever. Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the 'Batman Arkham' series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City."

Batman: Arkham Knight will arrive on June 23rd for the PC, Xbox One, and PS4.

Wednesday, February 25, 2015

Batman: Arkham Knight - "Gotham is Mine" Trailer



Batman must protect Gotham from Scarecrow in the newest trailer for Batman: Arkham Knight.



Each trailer looks better than the last one. It appears Poison Ivy is returning along with The Riddler, Harley Quinn, Two-Face, and The Penguin. Could not help but notice the heavily armed thugs as well. Each Arkham game has raised the stakes and this one looks to do the same. However, Rocksteady Studios appears to be pushing the envelope even further than before, seeing as this is the first Batman game to be rated M for its mature content. Nonetheless, considering how good Arkham Asylum and Arkham City were, this is a game that should be on almost everyone's radar.

Here is a short synopsis:

"In the explosive finale to the 'Arkham' series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy the Dark Knight forever. Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the 'Batman Arkham' series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City."

Batman: Arkham Knight will arrive on June 2 for the PC, Xbox One, and PS4.

Saturday, December 6, 2014

Batman: Arkham Knight - ACE Chemicals Infiltration Trailer: Part 3



Batman kicks butt in the final part of the ACE Chemicals Infiltration trailer for Batman: Arkham Knight.



Shown today at Sony's PlayStation Experience event, the gameplay looks amazing. Great way to end off the big trailer. The PS4 exclusive Scarecrow mission looks impressive as well.

Here is a short synopsis for the game:

"In the explosive finale to the 'Arkham' series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy the Dark Knight forever. Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the 'Batman Arkham' series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City."

Batman: Arkham Knight will arrive on June 2, 2015 for the PC, Xbox One, and PS4.

Monday, December 1, 2014

Batman: Arkham Knight - Ace Chemicals Infiltration Trailer: Part 2



Check out Part 2 of the ACE Chemicals Infiltration trailer for Batman: Arkham Knight.



Another great video showing off the awesome Batmobile and the power of the graphics engine. The first part of the video debuted last week. Part 3 of the video will debut this Saturday, December 6 during Sony's keynote at PlayStation Experience. The trailer will also be available online at the official PlayStation website.

Batman: Arkham Knight will arrive on June 2, 2015 for the PC, Xbox One, and PS4.

Monday, November 24, 2014

Batman: Arkham Knight - Ace Chemicals Infiltration Trailer: Part 1



Batman infiltrates ACE Chemicals in the new gameplay trailer for Batman: Arkham Knight.



Awesome! The trailer shows off Batman's aggressive new Fear Takedown, and the integration of Batmobile gameplay. The graphics also impress with a highly detailed cinematic look to the in-game engine.

This is just the first part of 3 trailers, with the remaining 2 set to debut next week. The second will arrive on December 1, and the last will be shown on December 6 during Sony's keynote at PlayStation Experience.

Here is a short synopsis for the game:

"In the explosive finale to the 'Arkham' series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy the Dark Knight forever. Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the 'Batman Arkham' series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City."

Batman: Arkham Knight will arrive on June 2, 2015 for the PC, Xbox One, and PS4.

Friday, June 13, 2014

Batman: Arkham Knight - E3 Gameplay Trailer



In case you missed it, Warner Bros. and developer Rocksteady Studios debuted an impressive new gameplay trailer for Batman: Arkham Knight at Sony's E3 press conference. Check it out now!


It makes sense that this game is only for current-gen consoles since the game features highly detailed but expansive environments. The Batmobile is not just for show, as it serves an important function for traversing the streets of Gotham and dispatching enemies. The ability to launch Batman out of the cockpit is also a really nice looking and practical feature.

What little has been shown looks great so far. Rocksteady has a proven track record with the Batman franchise as they always aim to make each game bigger in scope, while adding gameplay elements that are both fun and help overcome the new challenges that arise from creating a larger game.

Batman: Arkham Knight is set to release next year for the PC, Xbox One, and PS4.

Tuesday, June 3, 2014

BATMAN: ARKHAM KNIGHT Delayed Until 2015, Batmobile Battle Mode Revealed



As previously thought, Batman: Arkham Knight is being pushed back until next year. According to Rocksteady's Dax Ginn, the reasoning behind the delay is because "Awesome takes time." To assuage fans, Rocksteady has released this reveal trailer teasing the Batmobile Battle Mode.



The Batmobile looks great, and Rocksteady has the track record to keep their promise of making a truly awesome game. More will be shown at E3 so keep this one on your radar.

Batman: Arkham Knight will be released next year on the PC, Xbox One, and PS4.

Wednesday, May 21, 2014

Batman: Arkham Knight - Gameplay Trailer



Check out gameplay footage from Rocksteady's Batman: Arkham Knight!



There sure is a lot of detail for such a dark game. Furthermore, while it does appear in just a few snippets, there is definitely some Batmobile gameplay shown off, including driving on the walls and ceiling. Ultimately, the trailer only gives us a taste of what to expect, and just that little bit looks great.

Interestingly, the trailer only mentions that the game is coming soon, though previous trailers suggested a worldwide 2014 release. Hopefully, the release date will be clarified soon. Expect to hear more about the game at E3 next month.

Batman: Arkham Knight will be released on the PC, Xbox One, and PlayStation 4.

Sunday, April 20, 2014

Watch the Brand New BATMAN BEYOND Short by Darwyn Cooke



Kevin Conroy and Will Friedle reprise their roles in this brand new Batman Beyond short produced by writer/artist Darwyn Cooke for Batman's 75th Anniversary. Enjoy!



Warner Bros. needs to get on the Batman Beyond bandwagon. I really enjoyed that short, and I loved all the different iterations of Batman at the end, including cameos from the Adam West and Michael Keaton versions. Blink and you missed it. Now, how about a Batman Beyond movie?

You can catch more DC animated shorts like this on Wednesday nights at 6:30/7:30c on Cartoon Network during Teen Titans Go!, as well as on the DC Nation website.

Thursday, April 10, 2014

Batman: Strange Days - Bruce Timm's Batman 75th Anniversary Short



To celebrate Batman's 75th Anniversary, DC has released this animated short, Batman: Strange Days, which features Batman tangling with Dr. Hugo Strange. Produced by Bruce Timm, well-known for his work on Batman: The Animated Series from the 90s (among other great animated shows), Strange Days goes for an old school vibe. Enjoy!



The animation definitely looks like the old series, but combines Timm's art style with Batman's look from his early days. Good to hear Kevin Conroy take on the role again even if just for one line. A cool little short that just makes me want to see more. I wish Warner Bros. would let Timm and Conroy do a new version of Batman: The Animated Series.

You can watch more DC animated shorts on Wednesday nights at 6:30/7:30c on Cartoon Network during Teen Titans Go!

Monday, March 31, 2014

Batman: Arkham Knight - New Villain Announced, plus New Pics & Info, and an Interview with Rocksteady

Rocksteady announced an original character, the Arkham Knight.

More info has emerged for the upcoming Batman game, and Rocksteady will be introducing a new adversary called the Arkham Knight, created specifically for this game. Not much is known so let the speculation begin on whether it is a brand new character, or a previously known character in disguise.

For more info on the game, check out this great interview with Dax Ginn from Rocksteady.



The new game sounds huge. I really hope navigating Gotham with the Batmobile feels as satisfying as it looks in other media. I'm really liking the look of the new character as well. He looks like he might be a good match for the Batman universe.

And now for some awesome new pics!

"I'm sorry Batman, but your princess is on another rooftop." 

The Arkham Knight stands over the Dark Knight.

Rocksteady promises the biggest Arkham game yet.

The Batmobile looks very similar to the Tumbler from the Nolan films.

Did I remember to turn the stove off?

The Arkham Knight in action!

What little has been shown definitely has me excited. I like the Tumbler-like design for the Batmobile, which will be the primary method of transportation around Gotham City. I'm sure that also means plenty of side missions to keep us busy while we tackle the main story. Can't wait to see more.

Batman: Arkham Knight is scheduled to release later this year for the PC, Xbox One, and PS4.

Tuesday, March 4, 2014

Batman: Arkham Knight Announcement Trailer



Hi everyone!

Here is the first trailer for the newest game in the Arkham series, Batman: Arkham Knight.



Unlike Arkham Origins, this iteration is being developed by Rocksteady, the studio responsible for the first two games in the series. The main antagonist appears to be Scarecrow this time around, with appearances from many other familiar villains expected, such as Two-Face and the Penguin. Rocksteady also promises an open-world Gotham larger than Arkham City, along with a drivable Batmobile! I can't wait for more info.

Batman: Arkham Knight will be available later this year for PC, Xbox One, and PS4. Preorder the game to get an add-on pack featuring 4 exclusive challenge maps, and a playable Harley Quinn.

Friday, November 20, 2009

Batman: Arkham Asylum Review

Welcome to another edition of the Doctor's Prognosis! Just so you know, this review is for the 360 version of Arkham Asylum. And I managed to get every achievement..... not to brag or anything. :-P



Batman's history in games haven't been very good. He's fared better than Superman for sure, but has never had a great game until now.

Batman: Arkham Asylum borrows its biggest story elements from the graphic novel Arkham Asylum: A Serious House on Serious Earth. Joker lures Batman to the asylum, the asylum becomes a trap, and now Batman must survive the night or become like those he imprisons. But there is a lot more to it than that in order to flesh out the story for a game. And Paul Dini (famed writer of Batman: The Animated Series, LOST, Tiny Toon Adventures, and more) did an admirable job of penning the story. It has quite a bit new story elements plus a twist on a mystery from the original graphic novel.

The game also borrowed elements from games like Metroid and Legend of Zelda. The map has a large hub of sorts with an outside area. But you have mostly long hallways and narrow corridors when inside the buildings. Yet it is still open-ended in that respect. As you go through the game, everything opens up more and new gadgets will gain you access to new areas in places you have been before. There are also some rooms involving Zelda-esque platforming which includes running, jumping, climbing, and using gadgets to traverse the area. It is fun to go back and discover new areas or just explore. Just be ready to open a huge amount of grates by tapping the X button.

Joker (in the background) is pulling the strings and has locked the Caped Crusader in the asylum.

Exploring can reward you with nice finds like audio tapes that help you understand the sinister villains by listening in on recorded sessions conducted by Arkham doctors. You might also find Riddler Challenges. The Riddler has set up challenges in every area of the game. This includes finding trophies, solving riddles by taking "photographs" of the area, and destroying chattering teeth. These challenges will net you experience and sometimes unlockables like character trophies or biographies. The character trophies are just like the ones from Smash Bros. except they are higher res but much fewer in number.

A big part of exploring, and the rest of the game really, is the Detective Mode. Link always had Navi to help him, Batman has this mode to help. Batman's eyes turn white and he gains the ability to see enemies through walls and which ones are armed. It also tells you what parts of walls and ceilings might be unstable for use with explosives or the Batclaw. It also highlights grates and Riddler Trophies. Some riddles can only be solved by being in Detective Mode. And that is the problem. There is almost no reason in the game to not be in Detective Mode because you might notice something you would not have otherwise. And it makes being stealthy much easier when you know the enemy is on the other side of the wall. The only time you might want to not use it is for to admire the graphics or to make combat easier.

Detective mode in action.

Dispatching enemies is well done. Rocksteady said they wanted to concentrate on what made you feel like you were playing as Batman but at the same time it had to be fun. They did this by having separate gameplay elements that still worked well together.

The combat is simple but deep. You only have one attack button, but you also have stun, counter, and dodge at your disposal. Pressing the attack button will let out different attacks. Since Batman has so many attacks, it makes sense to just have one button do them all. But if all you do is mash attack, you will get beaten easily because you are often surrounded by many enemies at once. Sometimes, simply attacking a foe just isn't enough. Thugs with knives will block your attacks and those with tasers will hurt you if you attack head on. Learning to use stuns, counters, dodges, and more without taking damage will reward you with higher combos and experience points to use to improve the Dark Knight's arsenal.

Definitely a guy you want on your side.

You can later even use some of your gadgets within your combos. This can be difficult to use properly but can be done with practice and feels very satisfying.

Another big part of the gameplay includes the stealthy portions Rocksteady calls Predator Gameplay. Batman is known for his stealth and Predator Gameplay makes it easy to watch, strategize, and take out your enemies. As you take them out one by one, the remaining thugs will become scared. Their heart rate will climb and will react to noises in the environment. All the while, Joker taunts his own henchmen.

Rocksteady has mentioned that "stealth" usually means the main character in a game is weak and has to hide. But Batman is powerful and the Predator Gameplay does make you feel like you have the thugs at your mercy. Most of the game you can perch up on gargoyles and plan your attack which makes it fairly easy. But later on, you will have to take out enemies without the use of gargoyles. You will have to use floor escapes, grates, gadgets, and your wits.

Batman just plays around with his victims.

One disappointment in the combat area is the boss fight. With so many villains available, there are not too many boss fights. The Scarecrow challenges in the game are fun and well done, but not a real boss fight. Killer Croc's challenge is more about avoiding Croc than fighting. Which is disappointing because the game kind of builds up this confrontation with Killer Croc but you never really fight him. Poison Ivy is one of the few real boss fights and even that was a bit disappointing in execution. You will spend most of your combat time fighting thugs and Titans (thugs on a strain of Venom). This disappointment is further compounded by the fact that there are so many references to different characters in the Batman universe, and a few cameos. Overall, this makes it feel like missed opportunities.

Killer Croc shows up in the beginning of the game, only for a whole lot of nothing later on.

The story mode is not too long. It can be completed in around ten hours or less. To add playtime, you can spend a lot of time backtracking to finish all the Riddler Challenges you missed. While the game is not too difficult, playing the game a second time on Hard is recommended for an added challenge. On hard, the player cannot see the tell signs of an attack to counter (lightning bolts over the attacker's head), so one must watch the animations instead. Batman also cannot take as much damage.

For further playtime, Rocksteady added Challenge Maps. These maps are either for combat or Predator Gameplay. But each map has set goals to earn up to three medals. The combat maps require a particular score to earn medals (which is much more difficult than it sounds), while the Predator maps require taking out enemies in certain ways such as silent takedowns or using explosives. You can also compare your scores with friends and players around the world through the leaderboards.

Some of the challenge maps are more difficult and are labeled "Extreme." These maps may require even higher points with a time limit, or taking out thugs in a more particular order. They can be extremely challenging (hence the label) and may take up some more of your time to get every achievement in the game or just to beat your friend's score. Or they may drive you crazy and make you find solace in a real asylum.

Taking on multiple foes is no task for the Batman.

The sound in the game is great. The music is reminiscent of the Nolan films and fits the mood very well. It can be tense or even silent when it needs to be. The sound effects were also well done. The sound of a distant explosive taking out a thug is satisfying.

The voice acting in the game is also to be commended. Kevin Conroy, Mark Hamill, and Arleen Sorkin reprise their roles from The Animated Series as Batman, Joker, and Harley Quinn respectively. They all sound almost identical to the old roles, but Joker definitely has a darker tone to his voice which fits the game well. It is difficult to imagine anyone else doing the voices for these three. All the other roles in the game are also well done though I do miss the other Animated Series voice actors.

The graphic design is excellent. Taking inspiration from both the comics and the movies, we have a semi-realistic Batman and stylized villains that look larger than life but still work in this setting. Everything is very dark and gritty, and there is quite a bit of horrific sights to see if you explore the asylum. You can find jars with dismembered body parts and dead bodies are found throughout the playing field. Rocksteady put a lot of effort into the look and feel of the game and it shows.

Not someone you want to run into... anywhere.

Batman has had a shaky past in video games but Rocksteady has created a terrific game. While it is not perfect, the different elements combine to become not only the best superhero game ever, but one of the best of the year. There is definitely room to improve, but Rocksteady has earned a big recommendation from me.

The Doctor's Diagnosis: 9 out of 10