Showing posts with label playstation 3. Show all posts
Showing posts with label playstation 3. Show all posts

Tuesday, September 2, 2014

RESIDENT EVIL Remastered - First Official Trailer



Capcom has released the first trailer for their classic survival horror game, Resident Evil, now remastered in HD.



The game was originally released back in 1996 for the Sony PlayStation console, but was later remade for the Nintendo Gamecube in 2002. This release will be an HD remaster of the Gamecube remake.

Resident Evil will be released in 2015 for the PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.

Friday, June 8, 2012

E3 2012 Musings



Welcome to another edition of The Doctor's Prognosis! E3 is done and it's time to contemplate what we've seen once again.


Microsoft

Why is the Xbox my most used console, yet Miscrosoft continues to disappoint every year with their conferences? The gist of it was this, Microsoft wants the Xbox to be your primary media hub. You can play games, watch movies and ESPN, and now link up with your iOS, Android, and/or Windows Mobile devices with what they call Xbox SmartGlass.

I like the idea of being able to watch almost anything on my Xbox. I wouldn't need cable or satellite any longer so it would save me money. But unfortunately, I want to see games from E3. And they focused almost entirely on how the Xbox is going to rule the world. Not to mention the overly long Usher sing and dance routine.

So what did I like? Halo 4 looks ok. Nice graphics but I'm not excited for it. I like Gears of War but it feels a little early for a new one to be announced. Though I do like that it's supposed to be VERY difficult. Resident Evil 6 looks like fun too. But what I like best from the MS conference was the South Park RPG!



They made fun of Microsoft and made me excited for their game all at the same time. I love me some South Park, and The Stick of Truth could be a hilarious good time.


Sony

I was actually impressed with Sony's press conference. That's saying a lot since I tend to use my PS3 primarily as a BD player. Sony focused on games for the most part, faulting mainly with that Wonderbook demo thing. I guess that's good for the kids.

First, I was very impressed with Beyond: Two Souls. It looks amazing. The story has me intrigued and I want to see what happens to the main character, played by Ellen Page. In fact the in-game character looks exactly like Ellen Page!



The other game that impressed me was The Last of Us.



The gameplay looks so visceral. I see myself playing this when it comes out. And I'm actually looking forward to using my PS3 as more than just a BD player. Playstation All-Stars Battle Royale looks like a fun game as well. It's basically a Smash Bros rip-off, which isn't necessarily a bad thing. The new God of War could be fun too.

Bravo Sony on a good conference overall.


Nintendo

With the exception of the WiiFit stuff, I think Nintendo did a good job overall with showing off games. Nothing too exciting, though I like Pikmin 3 a lot.



I like how Miyamoto teases giving away the red Pikmin before being all, "Haha no. It's mine!" I can see myself buying that along with maybe Ubisoft's ZombiU.

On that note, Ubisoft looks to be very gung-ho on the WiiU tablet controller, which can only be a good thing. It has the potential for innovation. There were also a lot of 3rd party games shown, but many of them are older games. Arkham City: Armored Edition adds some tablet functionality, but it's unlikely to make you want to buy the game again.

Thankfully, Nintendo also showed off New Super Mario Bros. U and a new Paper Mario. Good stuff but nothing terribly exciting. I want to see a true next-gen Mario, Zelda, Metroid, etc.

They closed off their show with NintendoLand, which is a game based in a theme park filled with minigames. These minigames are supposed to show off what the tablet can do. This should really be a pack-in game with the WiiU. I just can't see anybody clamoring to buy this thing. Even worse, the graphics look like a vanilla Wii game. They're still using the same Miis. Beef the graphics up a bit! Show off what your console can do!

Overall a good show but could have been better. I'm still excited to see what else they have up the pipeline.


Bonus!

What else got my attention?

Watch Dogs looks like it has an interesting premise.


Dishonored also caught my attention. I'm getting a Bioshock meets Assassin's Creed vibe from it.


And anything from PlatinumGames is going to be on my radar. Project P-100 for the WiiU looks like one to watch.



Now if I had to pick a winner of E3, I'd have to say Sony pulled it off this year with their conference. I can't believe I just typed that. I think Nintendo and MS have good things going for them, but Sony actually got me excited to play some games. And in the end, that's what is most important coming from the biggest game show of the year.

So what did YOU think? Which games got you most excited? What did you feel was lackluster? Let me know your thoughts on E3!

See you next time!

Saturday, July 2, 2011

Sonic Generations Demo Impressions

by Dr. C-LOS


Actually, there are now only 10 days remaining for this demo.


Sonic Generations is the newest iteration of the long-running series (20 year anniversary) from Sega and the the Sonic Team. The story goes something like this: today's Sonic somehow gets blasted back in time and meets his younger self. Now both Sonics must fight whatever evil started this mess in the first place and set things right.

Past meets present in Sonic Generations!

Whatever. The point main is, the classic feel of Sonic is back! The demo lets you play the first zone in the game (Green Hill Zone), which is very similar to the first zone in the original Sonic game. Sonic can spin-dash his way through this familiar environment with loops and corkscrews, all while collecting rings. However, the graphics are much improved and there are some neat camera effects added in as a bonus. It is also worth mentioning that this game is compatible with stereoscopic television sets. Furthermore, this is definitely not a cut-and-paste job despite the similarities to the original Sonic. There is enough new to make it feel like a new game.

Old school Sonic goodness!

It's just too bad that the demo is over so quickly. You're having fun, speeding and bouncing around, when it's suddenly over. But that small amount of gameplay is a blast, and leaves you wanting more like a good demo should. And most importantly, unlike Sonic 4, the physics feel like Sonic should. I can see myself buying this game just based on that. The big question is, how good will the 3D modern Sonic levels play? Hopefully we get a chance to try out modern Sonic at some point before the game's release.

Prognosis: Great graphics and classic gameplay means you should keep an eye on this one. Definitely download this demo and try it out for yourself. But hurry up! This demo is a timed demo and will only be available to play for 10 more days! That means the demo will be disabled on July 12th! Sonic Generations will be available late in 2011 for the XBox 360, PS3, and 3DS.

Friday, November 20, 2009

Batman: Arkham Asylum Review

Welcome to another edition of the Doctor's Prognosis! Just so you know, this review is for the 360 version of Arkham Asylum. And I managed to get every achievement..... not to brag or anything. :-P



Batman's history in games haven't been very good. He's fared better than Superman for sure, but has never had a great game until now.

Batman: Arkham Asylum borrows its biggest story elements from the graphic novel Arkham Asylum: A Serious House on Serious Earth. Joker lures Batman to the asylum, the asylum becomes a trap, and now Batman must survive the night or become like those he imprisons. But there is a lot more to it than that in order to flesh out the story for a game. And Paul Dini (famed writer of Batman: The Animated Series, LOST, Tiny Toon Adventures, and more) did an admirable job of penning the story. It has quite a bit new story elements plus a twist on a mystery from the original graphic novel.

The game also borrowed elements from games like Metroid and Legend of Zelda. The map has a large hub of sorts with an outside area. But you have mostly long hallways and narrow corridors when inside the buildings. Yet it is still open-ended in that respect. As you go through the game, everything opens up more and new gadgets will gain you access to new areas in places you have been before. There are also some rooms involving Zelda-esque platforming which includes running, jumping, climbing, and using gadgets to traverse the area. It is fun to go back and discover new areas or just explore. Just be ready to open a huge amount of grates by tapping the X button.

Joker (in the background) is pulling the strings and has locked the Caped Crusader in the asylum.

Exploring can reward you with nice finds like audio tapes that help you understand the sinister villains by listening in on recorded sessions conducted by Arkham doctors. You might also find Riddler Challenges. The Riddler has set up challenges in every area of the game. This includes finding trophies, solving riddles by taking "photographs" of the area, and destroying chattering teeth. These challenges will net you experience and sometimes unlockables like character trophies or biographies. The character trophies are just like the ones from Smash Bros. except they are higher res but much fewer in number.

A big part of exploring, and the rest of the game really, is the Detective Mode. Link always had Navi to help him, Batman has this mode to help. Batman's eyes turn white and he gains the ability to see enemies through walls and which ones are armed. It also tells you what parts of walls and ceilings might be unstable for use with explosives or the Batclaw. It also highlights grates and Riddler Trophies. Some riddles can only be solved by being in Detective Mode. And that is the problem. There is almost no reason in the game to not be in Detective Mode because you might notice something you would not have otherwise. And it makes being stealthy much easier when you know the enemy is on the other side of the wall. The only time you might want to not use it is for to admire the graphics or to make combat easier.

Detective mode in action.

Dispatching enemies is well done. Rocksteady said they wanted to concentrate on what made you feel like you were playing as Batman but at the same time it had to be fun. They did this by having separate gameplay elements that still worked well together.

The combat is simple but deep. You only have one attack button, but you also have stun, counter, and dodge at your disposal. Pressing the attack button will let out different attacks. Since Batman has so many attacks, it makes sense to just have one button do them all. But if all you do is mash attack, you will get beaten easily because you are often surrounded by many enemies at once. Sometimes, simply attacking a foe just isn't enough. Thugs with knives will block your attacks and those with tasers will hurt you if you attack head on. Learning to use stuns, counters, dodges, and more without taking damage will reward you with higher combos and experience points to use to improve the Dark Knight's arsenal.

Definitely a guy you want on your side.

You can later even use some of your gadgets within your combos. This can be difficult to use properly but can be done with practice and feels very satisfying.

Another big part of the gameplay includes the stealthy portions Rocksteady calls Predator Gameplay. Batman is known for his stealth and Predator Gameplay makes it easy to watch, strategize, and take out your enemies. As you take them out one by one, the remaining thugs will become scared. Their heart rate will climb and will react to noises in the environment. All the while, Joker taunts his own henchmen.

Rocksteady has mentioned that "stealth" usually means the main character in a game is weak and has to hide. But Batman is powerful and the Predator Gameplay does make you feel like you have the thugs at your mercy. Most of the game you can perch up on gargoyles and plan your attack which makes it fairly easy. But later on, you will have to take out enemies without the use of gargoyles. You will have to use floor escapes, grates, gadgets, and your wits.

Batman just plays around with his victims.

One disappointment in the combat area is the boss fight. With so many villains available, there are not too many boss fights. The Scarecrow challenges in the game are fun and well done, but not a real boss fight. Killer Croc's challenge is more about avoiding Croc than fighting. Which is disappointing because the game kind of builds up this confrontation with Killer Croc but you never really fight him. Poison Ivy is one of the few real boss fights and even that was a bit disappointing in execution. You will spend most of your combat time fighting thugs and Titans (thugs on a strain of Venom). This disappointment is further compounded by the fact that there are so many references to different characters in the Batman universe, and a few cameos. Overall, this makes it feel like missed opportunities.

Killer Croc shows up in the beginning of the game, only for a whole lot of nothing later on.

The story mode is not too long. It can be completed in around ten hours or less. To add playtime, you can spend a lot of time backtracking to finish all the Riddler Challenges you missed. While the game is not too difficult, playing the game a second time on Hard is recommended for an added challenge. On hard, the player cannot see the tell signs of an attack to counter (lightning bolts over the attacker's head), so one must watch the animations instead. Batman also cannot take as much damage.

For further playtime, Rocksteady added Challenge Maps. These maps are either for combat or Predator Gameplay. But each map has set goals to earn up to three medals. The combat maps require a particular score to earn medals (which is much more difficult than it sounds), while the Predator maps require taking out enemies in certain ways such as silent takedowns or using explosives. You can also compare your scores with friends and players around the world through the leaderboards.

Some of the challenge maps are more difficult and are labeled "Extreme." These maps may require even higher points with a time limit, or taking out thugs in a more particular order. They can be extremely challenging (hence the label) and may take up some more of your time to get every achievement in the game or just to beat your friend's score. Or they may drive you crazy and make you find solace in a real asylum.

Taking on multiple foes is no task for the Batman.

The sound in the game is great. The music is reminiscent of the Nolan films and fits the mood very well. It can be tense or even silent when it needs to be. The sound effects were also well done. The sound of a distant explosive taking out a thug is satisfying.

The voice acting in the game is also to be commended. Kevin Conroy, Mark Hamill, and Arleen Sorkin reprise their roles from The Animated Series as Batman, Joker, and Harley Quinn respectively. They all sound almost identical to the old roles, but Joker definitely has a darker tone to his voice which fits the game well. It is difficult to imagine anyone else doing the voices for these three. All the other roles in the game are also well done though I do miss the other Animated Series voice actors.

The graphic design is excellent. Taking inspiration from both the comics and the movies, we have a semi-realistic Batman and stylized villains that look larger than life but still work in this setting. Everything is very dark and gritty, and there is quite a bit of horrific sights to see if you explore the asylum. You can find jars with dismembered body parts and dead bodies are found throughout the playing field. Rocksteady put a lot of effort into the look and feel of the game and it shows.

Not someone you want to run into... anywhere.

Batman has had a shaky past in video games but Rocksteady has created a terrific game. While it is not perfect, the different elements combine to become not only the best superhero game ever, but one of the best of the year. There is definitely room to improve, but Rocksteady has earned a big recommendation from me.

The Doctor's Diagnosis: 9 out of 10